Having almost 10 years of experience in the Animation Industry, mostly 3D, I am in the process of developing my own Animated TV Shows and Movies.
Tuesday, January 28, 2014
GameArt_FemaleClothing
Base Mesh Created in Maya and the Fine Details like the Crease and Stitches on the Clothing along with the Color Maps are created using Z Brush and Photoshop.
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